AU INFO

Nov. 28th, 2012 12:12 am
herotastic: (he's going the distance)
[personal profile] herotastic
In general, the hero of Turbo Time, at his best, is a popular cornerstone of an arcade. At his worst, he can become unstable and dangerous. The one seen in Wreck-It Ralph is an extreme of the worst.
In personality, this Turbo, who is from another Turbo Time cabinet, has a number of similarities to the Turbo from the film, but many more differences.
He's cocky, egotistical, stubborn, determined, loves to be in the spotlight and he has quite a temper to top it all off. While he shares these traits with the film's Turbo, these are mostly just constants of the character. This Turbo is much more how he's actually supposed to be: a jerk with a heart of gold anti-hero.
Even though he can be all those things, he's really not such a bad guy at all once you get to know him, and can actually be pretty fun to be around. While competitive, Turbo is intensely passionate and honorable about racing, and he absolutely WILL NOT STAND for cheating of any kind. He's anything but a sore loser, as losing only encourages him to better himself and improve his skills to best his rivals. To him, in order to be the greatest racer ever, you have to earn it. He's an inventive, resourceful quick-thinker, and that doesn't go to waste with his impressive racing ability.
While he can be teasing of others, it's usually harmless and he never means any true cruelty unless you give him a reason not to respect you. Though often selfish and seeking of praise and attention, he will look out for those who treat him with dignity and look out for him in return. He despises actual bullies, and he will always stand up to protect those who cannot protect themselves.
This Turbo's Turbo Time console has been successfully functioning, moving from arcade to arcade, from owner to owner, for the past 32 years. Over this time he's become well acquainted and made good friends with many other game characters in many other arcades, making him actually quite experienced, despite his young adult or older teenager personality.
Overall, while this Turbo maybe isn't the nicest guy in the whole world, even with his rough edges he's still a good person, and actively trying to be a better one. He's programmed as a hero and no matter what, he follows that. He has a something of a harsh exterior, but a pure, honest heart, and he's nowhere even remotely near the extremes of the film's Turbo.

There are two versions of this Turbo's AU backstory, which are...

Version A: "Hero-Tastic"
This version could possibly qualify more an as 'Extended Canon' rather than an 'Alternate Universe', since it just takes place after the movie without actually changing anything that happens.
After the unaltered events of the film, Fix-It Felix Jr. has brought retro games back into popularity at Litwak's Arcade. With the old-school games raking in quarters like they haven't in years, Mr. Litwak while one day at a garage sale stumbles upon none other than a fully working original Turbo Time machine. Remembering how popular the game once was before it went mysteriously haywire along with RoadBlasters, and with the new retro game boom at his arcade, he purchases it and plugs it in right next to Fix-It Felix Jr.; just as the old console was 25 years ago.
As you can imagine, the new Turbo of this new console is not exactly welcomed with open arms. The term "Going Turbo" and the cautionary tale behind it had been common knowledge in Litwak's Arcade for two and a half decades now, and with full details of the recent Sugar Rush incident having gone public, to say everyone else is distrusting, in many cases outright terrified, and avoidant of the new Turbo would be an understatement.
What's worse is that Turbo has no idea why he is being treated this way; no one will stay in his vicinity long enough to tell him what happened before he was plugged in here. As a result, he becomes bitter and depressed, spending most of his nights after the arcade closes drinking alone at Tapper's.
That is, until someone finally decides to sit down with him, and give him a chance.
That someone happens to be Felix.
Over time, Felix begins to see the good in Turbo, and they become close friends, with Felix being Turbo's only friend. Eventually, Felix comes to trust Turbo enough to tell him the entirety of what happened with the Turbo before him.
The jealousy, the abandoning Turbo Time, the crashing RoadBlasters, the phrase "Going Turbo", the hiding out for 10 years learning code, the manipulation, takeover and 15-year-long rule over Sugar Rush. He explains all of it.
Learning this absolutely devastates Turbo. Discovering that himself from another console was not only capable of going to such horrible lengths, but actually DID...
It's then he makes a vow. He swears, no matter what, to NEVER become like the Turbo before him... and to prove to everyone in Litwak's that he deserves a chance to set things right.
It's with this promise that Turbo starts his own journey, much like Ralph before him, a bad guy who really wasn't so bad at all, to learn what it truly means to be a hero.

Typically this Turbo uses the Version A backstory as a default, and only uses Version B when specifically noted in Musebox posts!

Version B: "Sugar Wrecked"
This version is more the true AU of the two, since it alters the ending of the film. It was developed with [personal profile] mewtwowarrior, and wouldn't be the same without her input!
At the end of the film, for whatever reason, Vanellope is unable to save Ralph from the Diet Cola Mountain explosion, which creates the beacon that destroys the Cy-Bugs and saves Sugar Rush. Ralph dies a hero, but his absence from Fix-It Felix Jr. causes it to be unplugged.
Felix is taken in by Calhoun at Hero's Duty, where he stays in the base fixing the soldiers' weapons, though it's sill not the safest home as he could still be eaten by a Cy-Bug. Meanwhile the Nicelanders, as fairly generic NPC characters, don't have too much difficulty finding new games to take them in but still mourn the loss of their home, as well their bad guy who in the end proved he wasn't so bad after all.
Even Mr. Litwak becomes strangely sad about losing a game that had lasted so long. Much like in Version A, Litwak happens upon a fully functioning Turbo Time console at a garage sale and remembers how popular it used to be. However, in this version he buys it as a replacement for his lost game, and plugs it in right where Fix-It Felix Jr. used to be. Also much like in Version A, the new Turbo is instantly despised by everyone in the arcade, but to even greater extents.
Like in Version A though, it is also eventually Felix who is the one that decides to give Turbo a chance, and they gradually become good friends.
Meanwhile in Sugar Rush, Vanellope one day happens to discover something very strange...
She finds Ralph, as a rare phenomenon known as a "Code Ghost" ([personal profile] trackwreckord).
A Code Ghost is an odd occurrence where a character dies outside their own game, but for whatever reason their code remains active despite being unable to regenerate.
Ralph in this state is glitchy, transparent, and vanishes in and out quite often. He is intangible and cannot touch anything; when Vanellope tries to give him a hug, she simply runs right through him.
In this form Ralph also has no voice and cannot speak. However, he can communicate in binary, which sounds similar to Morse code and causes 1s and 0s to float in the air above his head briefly. As a ghost he haunts the Diet Cola Mountain track, and is unable to leave it.
After encountering Ralph's ghost, Vanellope immediately leaves Sugar Rush to go to Tapper's and find Felix. Once there she exclaims and begs him "FELIX, FELIX! I FOUND RALPH! Please, can you fix him?! Please, PLEASE fix him!!"
Vanellope takes Felix to Ralph's ghost, and Turbo comes along, since he was with Felix at the time. Unfortunately not even Felix's magic hammer can repair a Code Ghost and restore Ralph to his former self. Vanellope starts to cry, crying harder than she's ever cried before, as Felix hugs and tries to comfort her, tears overflowing from his eyes as well.
It's here that Turbo not only fully learns the actions of the Turbo before him, but witnesses their consequences first hand. Not only discovering what horrific things he did, but seeing the ghost of the man who sacrificed himself to save Sugar Rush from his other self, and the little girl who was like a sister to him cry on the shoulder of his only friend, the hero who was left homeless by Ralph's death...
It completely breaks Turbo, from the inside out.
That's when, like in Version A, he makes a vow. He promises on his life not only to, no matter what, NEVER become like the old Turbo, but also swears to set right the wrongs of his previous self... starting with Ralph.
Turbo dedicates himself to learning code, for the sole purpose of finding a way to bring Ralph back. As time goes on, Turbo slowly becomes totally consumed by this goal, eventually spending every moment of his free time studying code and figuring out a method of restoring Ralph. In this process he also learns binary, which makes him able to communicate with Ralph's ghost.
After many months, Turbo's dedication finally pays off, when he at last discovers a way to regenerate Ralph.
In order for Ralph to be fully restored without error, his code needs to be modified and written into Sugar Rush itself, so the game can regenerate him. Turbo found out in his studies that much like Diet Cola Mountain, there are many pieces of unfinished code in Sugar Rush's matrix that are present within the game but are unused. Turbo is able to write some of this spare code onto Ralph, now making him a part of Sugar Rush and regenerating him... as Vanellope's older brother, Prince Ralph Von Schweetz ([personal profile] sugarwrecked).
Ralph becomes a Sugar Rush racer (he looks the same, though his colors are now slightly more saturated), complete with his own official royal outfit (which he usually doesn't wear in favor of his regular clothes) and now lives in the castle, co-ruling Sugar Rush along with Vanellope. Turbo's heroic actions have changed him in the minds of everyone at Litwak's, and any final doubt is laid to rest when Turbo then offers Felix a safe place in Turbo Time. As a parallel to the Q*Bert characters being taken in by Fix-It Felix Jr. in the film's original ending, after adopting Felix he receives a bonus level in Turbo Time, where he fixes Turbo's kart for extra points.
His journey has made Turbo a better, more well-rounded person, now having earned the admiration and respect of the entire arcade, even honored in the total changing of the meaning of the phrase "Going Turbo" - it now means to set out to redeem oneself, and become seen in the eyes of everyone as a hero.

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Turbo [AU]

December 2012

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